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	<title>Comments on: Good Gameplay Experience</title>
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	<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/</link>
	<description>42</description>
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		<title>By: cfgt</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-54603</link>
		<dc:creator>cfgt</dc:creator>
		<pubDate>Tue, 18 Dec 2007 06:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-54603</guid>
		<description>The Wii is very VERY gimmicky. I actually gave up playing Metroid Prime 3 because they did all this gimmicky stuff like turning knobs and pressing buttons on odd corners of the screen (and there was a ridiculous amount of it in the first half hour to hour of the game. I&#039;d very much like my normal controller buttons only control back (yes, I did play MP1 and MP2). It&#039;s one thing to be using the controller, it&#039;s another to be shoving it down your throat. Practically every game is gimmicky and nothing seems to want to play seriously. Super Paper Mario and Super Mario Galaxy are the few games I find playable on the Wii although both could easily been on a normal controller and probably made even more phenomenal without the &#039;need&#039; to use the Wiimote. The few good uses of the remote I&#039;ve seen so far? RE4. Excitetruck (which is more difficult to control compared to say, Motorstorm). And I think that ends the list of Wii games I&#039;ve actually played more than 5 hours. The other games I play on my Wii more than 5 hours? You know them as Gamecube games.

The learning curve is always steeper than it should be since there&#039;s a lot of learning what you are supposed to point at, how to move the insensitive controller to get it to register and what useless gimmick they&#039;re using this time (which you repeat for countless times throughout the game).</description>
		<content:encoded><![CDATA[<p>The Wii is very VERY gimmicky. I actually gave up playing Metroid Prime 3 because they did all this gimmicky stuff like turning knobs and pressing buttons on odd corners of the screen (and there was a ridiculous amount of it in the first half hour to hour of the game. I&#8217;d very much like my normal controller buttons only control back (yes, I did play MP1 and MP2). It&#8217;s one thing to be using the controller, it&#8217;s another to be shoving it down your throat. Practically every game is gimmicky and nothing seems to want to play seriously. Super Paper Mario and Super Mario Galaxy are the few games I find playable on the Wii although both could easily been on a normal controller and probably made even more phenomenal without the &#8216;need&#8217; to use the Wiimote. The few good uses of the remote I&#8217;ve seen so far? RE4. Excitetruck (which is more difficult to control compared to say, Motorstorm). And I think that ends the list of Wii games I&#8217;ve actually played more than 5 hours. The other games I play on my Wii more than 5 hours? You know them as Gamecube games.</p>
<p>The learning curve is always steeper than it should be since there&#8217;s a lot of learning what you are supposed to point at, how to move the insensitive controller to get it to register and what useless gimmick they&#8217;re using this time (which you repeat for countless times throughout the game).</p>
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		<title>By: Droniac</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-53932</link>
		<dc:creator>Droniac</dc:creator>
		<pubDate>Sat, 15 Dec 2007 13:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-53932</guid>
		<description>Heh nice test! Although I wish you&#039;d have included a game like Unreal Tournament 3 (or some similar game) in there. Just to see how a total newbie to gaming responds to the most hardcore of shooters with the highest variance in skill/experience between players.

Would they enjoy the fast-paced fragging mayhem, like new gamers used to back in the day? Or would they get frustrated about being destroyed by more experienced players - which they wont in today&#039;s noob-friendly spam&amp;snipe games (CoD4, CS Source, BF2)?</description>
		<content:encoded><![CDATA[<p>Heh nice test! Although I wish you&#8217;d have included a game like Unreal Tournament 3 (or some similar game) in there. Just to see how a total newbie to gaming responds to the most hardcore of shooters with the highest variance in skill/experience between players.</p>
<p>Would they enjoy the fast-paced fragging mayhem, like new gamers used to back in the day? Or would they get frustrated about being destroyed by more experienced players &#8211; which they wont in today&#8217;s noob-friendly spam&amp;snipe games (CoD4, CS Source, BF2)?</p>
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		<title>By: Tom</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-53013</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Tue, 11 Dec 2007 20:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-53013</guid>
		<description>&quot;The more a game frustrates its players, the less fun it is.&quot;

The more realistic a game is, the harder it gets.
You must have some experience and skill to truly enjoy a realistic open-ended FPS.
If a player can&#039;t master FPSs then he is better off with another genre, RPG for example.</description>
		<content:encoded><![CDATA[<p>&#8220;The more a game frustrates its players, the less fun it is.&#8221;</p>
<p>The more realistic a game is, the harder it gets.<br />
You must have some experience and skill to truly enjoy a realistic open-ended FPS.<br />
If a player can&#8217;t master FPSs then he is better off with another genre, RPG for example.</p>
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		<title>By: Chewxy</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52941</link>
		<dc:creator>Chewxy</dc:creator>
		<pubDate>Tue, 11 Dec 2007 13:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52941</guid>
		<description>Hmm... I&#039;ll let you finish it next year.</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; I&#8217;ll let you finish it next year.</p>
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		<title>By: Tubby</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52936</link>
		<dc:creator>Tubby</dc:creator>
		<pubDate>Tue, 11 Dec 2007 13:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52936</guid>
		<description>you could have let me finish HL2</description>
		<content:encoded><![CDATA[<p>you could have let me finish HL2</p>
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		<title>By: Chewxy</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52887</link>
		<dc:creator>Chewxy</dc:creator>
		<pubDate>Tue, 11 Dec 2007 06:42:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52887</guid>
		<description>Just before the table:
&lt;blockquote&gt;I let them play the most ‘guiding’ game - Portal...[then] I let them play both Half-Life 2 and Crysis. Not at the same time, of course. I let them choose which game to play. Most chose HL2, while 1 chose Crysis first. If I had a larger sample size, I’d make a correlation between choosing either game first, but oh well&lt;/blockquote&gt;

Can&#039;t account for because my sample size was too pathetic</description>
		<content:encoded><![CDATA[<p>Just before the table:</p>
<blockquote><p>I let them play the most ‘guiding’ game &#8211; Portal&#8230;[then] I let them play both Half-Life 2 and Crysis. Not at the same time, of course. I let them choose which game to play. Most chose HL2, while 1 chose Crysis first. If I had a larger sample size, I’d make a correlation between choosing either game first, but oh well</p></blockquote>
<p>Can&#8217;t account for because my sample size was too pathetic</p>
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		<title>By: Zero</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52884</link>
		<dc:creator>Zero</dc:creator>
		<pubDate>Tue, 11 Dec 2007 06:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52884</guid>
		<description>How did you account for order in which they were introduced to the games?</description>
		<content:encoded><![CDATA[<p>How did you account for order in which they were introduced to the games?</p>
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		<title>By: Chewxy</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52847</link>
		<dc:creator>Chewxy</dc:creator>
		<pubDate>Tue, 11 Dec 2007 02:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52847</guid>
		<description>yes, you&#039;re absolutely right. Less difficulty doesn&#039;t mean that it&#039;s a better game. But I did mention my reasons for using this as a metric - frustration level. 

The more a game frustrates its players, the less fun it is.</description>
		<content:encoded><![CDATA[<p>yes, you&#8217;re absolutely right. Less difficulty doesn&#8217;t mean that it&#8217;s a better game. But I did mention my reasons for using this as a metric &#8211; frustration level. </p>
<p>The more a game frustrates its players, the less fun it is.</p>
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		<title>By: Tom</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52812</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Tue, 11 Dec 2007 01:16:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52812</guid>
		<description>Just because Half-Life 2 is less difficult does not make it any better then Crysis.</description>
		<content:encoded><![CDATA[<p>Just because Half-Life 2 is less difficult does not make it any better then Crysis.</p>
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		<title>By: Chewxy</title>
		<link>http://blog.chewxy.com/2007/12/09/good-gameplay-experience/comment-page-1/#comment-52481</link>
		<dc:creator>Chewxy</dc:creator>
		<pubDate>Mon, 10 Dec 2007 10:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/09/good-gameplay-experience/#comment-52481</guid>
		<description>Yes, I used the pronoun &#039;he&#039; you noticed?

And besides, you&#039;re sexist. I&#039;ve seen girls that don&#039;t give up their games and are way more proficient at games than guys. One is living upstairs now.</description>
		<content:encoded><![CDATA[<p>Yes, I used the pronoun &#8216;he&#8217; you noticed?</p>
<p>And besides, you&#8217;re sexist. I&#8217;ve seen girls that don&#8217;t give up their games and are way more proficient at games than guys. One is living upstairs now.</p>
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