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	<title>Comments on: Good Game Design</title>
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	<link>http://blog.chewxy.com/2007/12/10/good-game-design/</link>
	<description>42</description>
	<pubDate>Sat, 05 Jul 2008 10:45:54 +0000</pubDate>
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		<title>By: Chewxy</title>
		<link>http://blog.chewxy.com/2007/12/10/good-game-design/#comment-54599</link>
		<dc:creator>Chewxy</dc:creator>
		<pubDate>Tue, 18 Dec 2007 06:34:12 +0000</pubDate>
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		<description>Really? That's interesting. Never knew that Oni was made by a different branch. And obviously never played Halo (despite my xbox sitting there doing nothing)</description>
		<content:encoded><![CDATA[<p>Really? That&#8217;s interesting. Never knew that Oni was made by a different branch. And obviously never played Halo (despite my xbox sitting there doing nothing)</p>
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		<title>By: cfgt</title>
		<link>http://blog.chewxy.com/2007/12/10/good-game-design/#comment-54598</link>
		<dc:creator>cfgt</dc:creator>
		<pubDate>Tue, 18 Dec 2007 06:31:30 +0000</pubDate>
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		<description>While Oni had good level design (Oni was by another branch of Bungie), the main office that eventually went on to do Halo probably needed to be tarred and feathered. Cut-and-paste level design is horrible. While Halo 2 didn't experience the same horrible treatment, I think they didn't get it right until Halo 3.</description>
		<content:encoded><![CDATA[<p>While Oni had good level design (Oni was by another branch of Bungie), the main office that eventually went on to do Halo probably needed to be tarred and feathered. Cut-and-paste level design is horrible. While Halo 2 didn&#8217;t experience the same horrible treatment, I think they didn&#8217;t get it right until Halo 3.</p>
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		<title>By: Chewxy</title>
		<link>http://blog.chewxy.com/2007/12/10/good-game-design/#comment-53696</link>
		<dc:creator>Chewxy</dc:creator>
		<pubDate>Fri, 14 Dec 2007 06:04:38 +0000</pubDate>
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		<description>But conquest still remains a valid motivation in game design</description>
		<content:encoded><![CDATA[<p>But conquest still remains a valid motivation in game design</p>
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		<title>By: Aoshi_88</title>
		<link>http://blog.chewxy.com/2007/12/10/good-game-design/#comment-53138</link>
		<dc:creator>Aoshi_88</dc:creator>
		<pubDate>Wed, 12 Dec 2007 09:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chewxy.com/2007/12/10/good-game-design/#comment-53138</guid>
		<description>Hmmm...i never really had any motivation to play Civilization. All i was interested in was the scenarios and they themselves were either too short or too long.

Even now I've stopped playing Battlefield competitively. Conquest only goes so far.</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230;i never really had any motivation to play Civilization. All i was interested in was the scenarios and they themselves were either too short or too long.</p>
<p>Even now I&#8217;ve stopped playing Battlefield competitively. Conquest only goes so far.</p>
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